UWP SDK分享更新时间:2022-03-11
简介
本文介绍了如何对接Miracle Games SDK的分享接口,打开分享面板,将游戏通过多种渠道进行分享。
打开分享面板
public async void ShowShareChannel()
{
if (!MiracleGames.ApplicationManager.SetupCompletedSuccessfully)
return;
var sharingCommand = new MiracleGames.Models.SharingCommand
{
Title = "我的MyTitle",
Content = "我的MyContent",
LinkUrl = "http://www.mguwp.com"
};
var result = await MiracleGames.SharingManager.OpenSharingChannelAsync(sharingCommand);
if (result.ReturnValue)
{
//分享完成
}
}
Platform::String^ MainPage::ShowShareChannel()
{
auto sharingCommand = ref new MiracleGames::Models::SharingCommand;
sharingCommand->Title = "我的MyTitle";
sharingCommand->Content = "我的MyContent";
sharingCommand->LinkUrl = "http://www.mguwp.com";
concurrency::create_task(MiracleGames::SharingManager::OpenSharingChannelAsync(sharingCommand))
.then([](MiracleGames::Services::Core::Common::AsyncProcessResult^ result)
{
if (result->ReturnValue)
{
"分享完成"
}
else
{
"取消分享"
}
});
}